Vampire Diaries: Get Sucked In


Info

Vampire Diaries: Get Sucked In was developed at Arkadium in New York City. I was contracted by them for 2 months to help get this game streamlined and ready for launch. It had been in development for a while but lacked a clear direction. My job coming in was to work alongside the other developers to implement game data, create puzzle scenarios, help define overall progression, identify viable monetization opportunities, and manage difficulty balancing.

Description

Platforms:

  • Facebook

Genres:

  • Casual
  • Hidden Object