Resume

Work Experience

2019 - Present
AdventHealth

IT Specialist - Programming & Automation

  • Implement a local semantic search POC to improve asset discoverability by indexing ~14,000 device inventory records in ChromaDB, with a Tkinter desktop UI for natural-language querying.
  • Prototype an OCR pipeline using Tesseract to extract ticket, device, and technician fields from images and convert unstructured inputs into structured data for analysis and automation.
  • Create Python and PowerShell tooling to automate routine operational tasks and data handling, reducing repetitive manual steps in day-to-day work.
  • Clean and analyze inventory and usage data using Python and JupyterLab to produce insights and inform ordering decisions.
  • Build a responsive React front-end to capture, persist, and visualize consumable inventory usage.
  • Develop a Java application to manage and monitor campus stockroom assets, improving accountability and reporting.
2014 - 2019
University of Central Florida

Full-Time Student

  • Took a break from my career and studied Computer Science and Information Technology
2012 - 2013
Firebrand Games

Senior Game Designer

  • Co-led design efforts across 7 SKUs through pre-production to gold master candidate
  • Used Maya to model track geometry/collision, place props, destructibles, & triggers
  • Responsible for tuning 24 vehicles, player cameras, game progression/balancing, level design, asset implementation, localized strings, cross-platform data migration
  • Maintained full GDD, documented in-game challenges, and wrote product pitches
  • Participated in all lead meetings and helped manage and approve tasks across disciplines
2010 - 2011
Blue Fang Games

Senior Game Designer

  • Wrote comprehensive design specs: player leveling, game flow, monetization, etc.
  • Used proprietary tools to input and manage all game data, including NPC characteristics
  • Performed research related to in-game content and edited writer scripts
2007 - 2010
Vicarious Visions (Activision Blizzard)

Game Designer

  • Led team in creating and implementing 20+ playable heroes from the Marvel Universe
  • Utilized proprietary tools to input all data related to combat, powers, and traversal
  • Worked cross departmentally with Level, Macro-Game, AI, and Narrative teams
  • Participated in design reviews - tracked updates and formulated design solutions
  • Acted as challenge and gameplay lead on state-of-the-art mobile game project
2006 - 2007
Large Animal Games

Game Designer/Producer

  • Designed and balanced all levels on Snapshot Adventures and various internal demos
  • Conducted external play tests to ensure designs would appeal to target demographic
  • Liaison between development and product owners including Lifetime Television
2006
Gameloft

Game Designer

  • Designed original mobile game concepts adhering to strict platform constraints while incorporating innovative game mechanics
  • Wrote and maintained all design documentation on over 40 mini-games
  • Shared responsibility for project goals, design objectives, milestones, and multi-platform mobile testing

Education

2023
Western Governors University

Bachelor of Science - Computer Science

ABET Accredited

Notable Courses: Computer Architecture, Operating Systems, Discrete Mathematics 1 & 2, Software Programming (Java & Python), Data Structures & Algorithms 1 & 2

2019
University of Central Florida

Bachelor of Science - Information Technology

ABET Accredited

Notable Courses: Networking, Databases, Security in Computing, Calculus 1, 2, & 3, Linear Algebra, Discrete Math, Software Programming (C, Java, Python, Assembly), Web Development (HTML, CSS, Javascript)

2005
Vancouver Film School

Diploma - Game Design

Notable Courses: Game Design, Scripting, Software Production, Audio Production, Technical Writing

2004
Art Institute of Vancouver

Diploma - Game Art & Design

Notable Courses: 3D modeling, 2D Illustration, Animation, Photoshop, Unreal Engine, Project Management, Game Design

Certifications

Comptia

A+

Comptia

Project+

Microsoft

Microsoft Certified: Azure AI Fundamentals (AI-900)

Languages

Python, JavaScript, Java, SQL

%

Data & Backend

PostgreSQL, SQLite, FastAPI, Django,

%

Node.js, ETL/data pipelines, Docker, Nginx

%

AI & LLMs

RAG, prompt engineering, structured extraction,

%

embeddings/vector search, local LLM inference, MCP

%

Machine Learning

PyTorch, CNNs, NLP (SpaCy), data preprocessing,

%

model training & evaluation

%

Automation

Microsoft Power Platform (Power Automate, Power Apps),

%

n8n, API integrations, ServiceNow

%

App Development

React, Astro, HTML/CSS

%

Tools & Practices

Git, JupyterLab, Jira, Agile/Scrum

%

Game & Interactive

Unity, Unreal, Godot, and proprietary engines,

%

game and systems design

%

Digital Art & Media

Blender (3D modeling, rigging, texturing, animation),

%

Krita/Inkscape (2D and vector illustration),

%

Stable Diffusion, ComfyUI

%